Package com.bomber7.core.screens
Class PauseScreen
java.lang.Object
com.badlogic.gdx.InputAdapter
com.badlogic.gdx.scenes.scene2d.Stage
com.bomber7.core.screens.BomberScreen
com.bomber7.core.screens.PauseScreen
- All Implemented Interfaces:
com.badlogic.gdx.InputProcessor
,com.badlogic.gdx.Screen
,com.badlogic.gdx.utils.Disposable
,MVCComponent
Pause screen.
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.Stage
com.badlogic.gdx.scenes.scene2d.Stage.TouchFocus
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Field Summary
Fields inherited from class com.bomber7.core.screens.BomberScreen
game, resources
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Constructor Summary
ConstructorsConstructorDescriptionPauseScreen
(com.badlogic.gdx.Game game) Constructs a new PauseScreen associated with the given game. -
Method Summary
Methods inherited from class com.bomber7.core.screens.BomberScreen
dispose, hide, pause, render, resize, resume
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Stage
act, act, actorRemoved, addAction, addActor, addCaptureListener, addListener, addTouchFocus, calculateScissors, cancelTouchFocus, cancelTouchFocus, cancelTouchFocusExcept, clear, draw, getActionsRequestRendering, getActors, getBatch, getCamera, getDebugColor, getHeight, getKeyboardFocus, getRoot, getScrollFocus, getViewport, getWidth, hit, isDebugAll, isInsideViewport, keyDown, keyTyped, keyUp, mouseMoved, removeCaptureListener, removeListener, removeTouchFocus, screenToStageCoordinates, scrolled, setActionsRequestRendering, setDebugAll, setDebugInvisible, setDebugParentUnderMouse, setDebugTableUnderMouse, setDebugTableUnderMouse, setDebugUnderMouse, setKeyboardFocus, setRoot, setScrollFocus, setViewport, stageToScreenCoordinates, toScreenCoordinates, touchCancelled, touchDown, touchDragged, touchUp, unfocus, unfocusAll
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Constructor Details
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PauseScreen
public PauseScreen(com.badlogic.gdx.Game game) Constructs a new PauseScreen associated with the given game.- Parameters:
game
- the Game instance this screen belongs to
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Method Details
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initView
public void initView()Description copied from interface:MVCComponent
The method where all the view components should be instantiated and placed. -
initController
public void initController()Description copied from interface:MVCComponent
The method where all the controller logic should be created (such as binding buttons, etc...). -
show
public void show()- Specified by:
show
in interfacecom.badlogic.gdx.Screen
- Overrides:
show
in classBomberScreen
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getScreenType
Description copied from class:BomberScreen
Returns the type of this screen. Used in ScreenManager to avoid multiple stacks.- Specified by:
getScreenType
in classBomberScreen
- Returns:
- the screenType of the screen.
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